Blood On The Clocktower

Blood On The Clocktower

Blood on the Clocktower is a new hidden identity and social bluffing game. It's the next level of Resistance/Werewolf-style social deduction games and is extremely addictive! Boston recently received a pre-release copy, and ONCE is happy to host one of the very first game nights where it's available on the East Coast.

Each game lasts about an hour and many games are played in a single session, so feel free to drop by for one, some, or all games in a night. Try out your best tricks and charms as you make new friends — and then accuse them of murder.

Blood on the Clocktower differs from many existing social bluffing games. First, all players are in it for the entire game, and stay on as influential ghosts even if their characters die! In Blood on the Clocktower, death is not the end... Second, players may enter a game after it starts as powerful "Traveller" characters. Third, every player has an individual role that is powerful, knows something, or comes with a unique challenge. No two players are ever the same and no two games are ever alike, especially because abilities can also malfunction! And finally, the game has a moderator who runs the game, disseminates information (and misinformation!), and ensures that every game is interesting.

You can find out more about the game at www.bloodontheclocktower.com.

$0 - $0

Free

ONCE Somerville presents Blood On The Clocktower 

7-10 PM

FREE event!

Blood on the Clocktower is a new social bluffing game that expands on games like Resistance/Werewolf. Boston recently received a pre-release copy, and ONCE is hosting the first public game on the East Coast! Each game lasts about an hour, so you can drop by for one or many games in a night. This is your chance to make new friends and then immediately accuse them of murder.

BOTC differs from existing hidden identity games. Every player has an individual role that is powerful or knows something, and those abilities may also malfunction unexpectedly! No two players or games are ever alike. The game has a moderator who runs the game, disseminates information (and misinformation!), and ensures that every game is different and interesting. Players stay on as influential ghosts even if they die, and may even enter a game after it starts as powerful "Travellers".

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